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Fynn
Imp
- Rarity : Normal
- Role : Attack

- Element : Water

- Mana Cost : 3
Violent Stab
Attacks the forefront enemy and inflicts Continuous Damage for 9 sec. Freezes the target if the last attack lands as a Critical Hit.
Basic Stats
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ATQ 137 -
DEF 80 -
HP 1229
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CRIT RATE 150% -
CRIT DMG 15% -
ACC 0% -
RES 15%
Skill Stones
Harmful Effect
Increases the Continuous Damage duration of Violent Stab by 6 sec.
Damage
Increases the damage of Violent Stab by 20%.
Beneficial Effect
Increases Fynn's Critical Rate by 35%.
Fynn Runes in Lost Centuria
+ Add Rune SetComps with Fynn in Lost Centuria
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1. Poseidon
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2. Mo Long
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3. Bernard
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4. Kuhn
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5. Fynn
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6. Sieq
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7. Eleanor
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8. Ganymede
General Info
Comp focused on slowing down enemies and dealing cheap single target DPS.
Elements
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x 4
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x 0
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x 1
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x 1
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x 2
Roles
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x 2 in Attack
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x 1 in Defense
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x 3 in HP
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x 2 in Support
Rarity
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x 3
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x 0
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x 1
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x 4
Spells
Average mana cost: 3.375
General Info
Comp focused on slowing down enemies and dealing cheap single target DPS.
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1. Eleanor
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2. Bernard
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3. Khmun
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4. Mav
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5. Jeanne
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6. Kahli
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7. Fynn
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8. Colleen
General Info
My default team. Typically stronger against teams that go more for AoE or DoT damage. Regardless usually high level of success mainly depending on luck of draws and timing.
Elements
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x 1
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x 0
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x 3
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x 2
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x 2
Roles
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x 2 in Attack
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x 0 in Defense
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x 3 in HP
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x 3 in Support
Rarity
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x 3
-
x 2
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x 2
-
x 1
Spells
Average mana cost: 3
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1. Kuhn
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2. Racuni
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3. Woosa
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4. Jean
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5. Khmun
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6. Perna
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7. Fynn
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8. Megan
General Info
Hi, here is a comp that works well in early game. In the frontline, Kuhn will get the aggro first and tank while Khmun will be the second one targeted. Khmun will thus get the opportunity to deal massive damage and OS enemies. On the other hand, Perna will deal AoE damage and Racuni will decrease the mana recovery speed for a bit. Fynn will concentrate on landing attacks causing medium damage with a relatively low mana cost. Mega will grant damage II and ATK speed I. Woose will heal your team while protecting it with a shield. Finally, Jean will deal excellent damages and be able to OS enemies. Regarding spells, you should use: Purification to get rid of all harmful effects and heal fully, Blood Curtain to grant a shield to your monsters, and Weakness Found to decrease the enemy team’s DEF and ATK by 3.
Elements
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x 4
-
x 0
-
x 4
-
x 0
-
x 0
Roles
-
x 3 in Attack
-
x 1 in Defense
-
x 1 in HP
-
x 3 in Support
Rarity
-
x 2
-
x 2
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x 2
-
x 2
Spells
Average mana cost: 3.875
General Info
Hi, here is a comp that works well in early game. In the frontline, Kuhn will get the aggro first and tank while Khmun will be the second one targeted. Khmun will thus get the opportunity to deal massive damage and OS enemies. On the other hand, Perna will deal AoE damage and Racuni will decrease the mana recovery speed for a bit. Fynn will concentrate on landing attacks causing medium damage with a relatively low mana cost. Mega will grant damage II and ATK speed I. Woose will heal your team while protecting it with a shield. Finally, Jean will deal excellent damages and be able to OS enemies. Regarding spells, you should use: Purification to get rid of all harmful effects and heal fully, Blood Curtain to grant a shield to your monsters, and Weakness Found to decrease the enemy team’s DEF and ATK by 3.