Bernard
Griffon
- Rarity : Normal
- Role : Support
- Element : Wind
- Mana Cost : 2
Tailwind
Grants Acceleration II on all allies with Tailwind.
Basic Stats
-
ATQ 90
-
DEF 97
-
HP 1673
-
CRIT RATE 15%
-
CRIT DMG 150%
-
ACC 0%
-
RES 15%
Skill Stones
Increases the Acceleration duration by 3 sec when using Tailwind.
Additionally grants CRIT Rate UP I when using Tailwind.
Increases the Acceleration grade of Tailwind by 1 and instantly refills the card on the empty slot if you have an empty slot in your hand.
Bernard Runes in Lost Centuria
+ Add Rune SetTank Bernard - Best ATB boost
- Rune Set to use : Energy
- Prioritized Sub-stats :
- Skill Stones : Beneficial Effect
- Position in comp : 3
By Hakio on the 05/26/2021
Energy or DEF rune set with classical tank sub-stats (HP, DEF, RES). The best ATB boost atm that will offer great support to your team (made even better with the rare skill stone). Frontlane position because he loses efficiency as battle time passes.
Violent Winds.
- Rune Set to use : Swift
- Prioritized Sub-stats :
- Skill Stones : Beneficial Effect
- Position in comp : 4
By SomerCyka on the 06/13/2021
Bernard allows you to boost your team to use your cards faster. Equipping him with a Swift set offers the chance to use him at a very low cost and move on quickly! He is not a tank by nature so this rune set remains one of the most widely used at the moment.
Comps with Bernard in Lost Centuria
-
1. Artamiel
-
2. Poseidon
-
3. Bernard
-
4. Konamiya
-
5. Khmun
-
6. Fynn
-
7. Kahli
-
8. Sophia
General Info
This comp allows you to go through Lost Centuria's Chapter 10 quite easily. Runes: Energy for the frontlane and for Khmun. Fatal for Kahli, Fynn and Sophia. You can replace Artamiel and Poseidon by other tanks.
Elements
-
x 3
-
x 0
-
x 2
-
x 1
-
x 2
Roles
-
x 3 in Attack
-
x 1 in Defense
-
x 1 in HP
-
x 3 in Support
Rarity
-
x 3
-
x 2
-
x 1
-
x 2
Spells
Average mana cost: 3
General Info
This comp allows you to go through Lost Centuria's Chapter 10 quite easily. Runes: Energy for the frontlane and for Khmun. Fatal for Kahli, Fynn and Sophia. You can replace Artamiel and Poseidon by other tanks.
-
1. Jeanne
-
2. Bernard
-
3. Shannon
-
4. Colleen
-
5. Prilea
-
6. Soha
-
7. Khmun
-
8. Lapis
General Info
If you are not very lucky with legendaries, this comp is made fore you! I used it to reach 4000 trophies in season 1. The goal of this comp is to loop between Shannon and Colleen's skills to always grant an ATK III boost on all of your monsters. Then, your game should revolve around Prilea and Lapis for AoE damage. Regarding runes: Jeanne (which you can replace by another tank), Khmun and Colleen in Energy, Bernard and Shannon in Swiftness (or Energy), Prilea and Lapis in Fatal and Soha in Accuracy (you can also equip Energy with ACC sub-stats). -> Compo inspirée de Izakii
Elements
-
x 2
-
x 0
-
x 2
-
x 1
-
x 3
Roles
-
x 2 in Attack
-
x 0 in Defense
-
x 1 in HP
-
x 5 in Support
Rarity
-
x 4
-
x 4
-
x 0
-
x 0
Spells
Average mana cost: 3.125
General Info
If you are not very lucky with legendaries, this comp is made fore you! I used it to reach 4000 trophies in season 1. The goal of this comp is to loop between Shannon and Colleen's skills to always grant an ATK III boost on all of your monsters. Then, your game should revolve around Prilea and Lapis for AoE damage. Regarding runes: Jeanne (which you can replace by another tank), Khmun and Colleen in Energy, Bernard and Shannon in Swiftness (or Energy), Prilea and Lapis in Fatal and Soha in Accuracy (you can also equip Energy with ACC sub-stats). -> Compo inspirée de Izakii
-
1. Rakan
-
2. Bernard
-
3. Colleen
-
4. Chloe
-
5. Verdehile
-
6. Khmun
-
7. Tagaros
-
8. Sophia
General Info
Runes: Tagaros/Sophia in Fatal (to max out their burst potential), Khmun/Colleen/Rakan in Energy (to max out their healing/damage dealt), Chloe in Res (to gain time for the backline), Verdehile in Focus (to apply the Blood Ring debuff as often as possible), Bernard in Swift (to save 1 mana in early game). Variant would be : Tagaros > Fynn/Sieq/Khmun > Jeanne/Soha/Chloe > Woosa/Rakan > Roid/Ramagos. Gameplay : As told in the title, this comp will mainly revolve around single target burst damage, so we will look for one-shot opportunities with our blasting monsters (Sophia, Tagaros and Verdehile) mainly on counters, while gaining as much time as possible with our 3 supports (Chloe, Colleen and Khmun) to handle DOT comps properly. Chloe also serves well against cleave burst comps (Lushen, Copper, etc..), ST burst (Kahli, Hwa, etc...). This comp was also tested and validated by a top 120+ last season.
Elements
-
x 0
-
x 0
-
x 6
-
x 0
-
x 2
Roles
-
x 3 in Attack
-
x 0 in Defense
-
x 1 in HP
-
x 4 in Support
Rarity
-
x 2
-
x 4
-
x 1
-
x 1
Spells
Average mana cost: 3.75
General Info
Runes: Tagaros/Sophia in Fatal (to max out their burst potential), Khmun/Colleen/Rakan in Energy (to max out their healing/damage dealt), Chloe in Res (to gain time for the backline), Verdehile in Focus (to apply the Blood Ring debuff as often as possible), Bernard in Swift (to save 1 mana in early game). Variant would be : Tagaros > Fynn/Sieq/Khmun > Jeanne/Soha/Chloe > Woosa/Rakan > Roid/Ramagos. Gameplay : As told in the title, this comp will mainly revolve around single target burst damage, so we will look for one-shot opportunities with our blasting monsters (Sophia, Tagaros and Verdehile) mainly on counters, while gaining as much time as possible with our 3 supports (Chloe, Colleen and Khmun) to handle DOT comps properly. Chloe also serves well against cleave burst comps (Lushen, Copper, etc..), ST burst (Kahli, Hwa, etc...). This comp was also tested and validated by a top 120+ last season.