Rakan
Chimera
- Rarity : Legend
- Role : HP
- Element : Fire
- Mana Cost : 5
Leap of Beast
Grants Immunity and ATK UP II on Rakan and attacks the frontline enemies to inflict damage. The damage increases according to Rakan's MAX HP.
Basic Stats
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ATQ 152
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DEF 155
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HP 3332
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CRIT RATE 15%
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CRIT DMG 150%
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ACC 0%
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RES 15%
Skill Stones
Decreases the Mana cost of Leap of Beast by 1.
Increases the damage of Leap of Beast by 15%.
[Passive] Decreases the Mana cost by 1 and increases Rakan's Attack Power by 10% whenever his HP ratio falls down by 25%.
Rakan Runes in Lost Centuria
+ Add Rune SetRakan Tank Burst AOE
- Rune Set to use : Energy
- Prioritized Sub-stats :
- Skill Stones : Damage
- Position in comp : 1
By Scaru on the 05/25/2021
This rune set's goal is to achieve a highly tanky Rakan offering some nice AOE DPS burst (on the frontline). The energy set boosts his HP and thus his damage! Regarding sub-stats, we seek even more tankiness while increasing his Crit. Rate. We will choose the Damage skill stone to create our ultimate burst tank and thus weaken the enemy frontline rapidly!
Comps with Rakan in Lost Centuria
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1. Rakan
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2. Bernard
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3. Colleen
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4. Chloe
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5. Verdehile
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6. Khmun
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7. Tagaros
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8. Sophia
General Info
Runes: Tagaros/Sophia in Fatal (to max out their burst potential), Khmun/Colleen/Rakan in Energy (to max out their healing/damage dealt), Chloe in Res (to gain time for the backline), Verdehile in Focus (to apply the Blood Ring debuff as often as possible), Bernard in Swift (to save 1 mana in early game). Variant would be : Tagaros > Fynn/Sieq/Khmun > Jeanne/Soha/Chloe > Woosa/Rakan > Roid/Ramagos. Gameplay : As told in the title, this comp will mainly revolve around single target burst damage, so we will look for one-shot opportunities with our blasting monsters (Sophia, Tagaros and Verdehile) mainly on counters, while gaining as much time as possible with our 3 supports (Chloe, Colleen and Khmun) to handle DOT comps properly. Chloe also serves well against cleave burst comps (Lushen, Copper, etc..), ST burst (Kahli, Hwa, etc...). This comp was also tested and validated by a top 120+ last season.
Elements
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x 0
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x 0
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x 6
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x 0
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x 2
Roles
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x 3 in Attack
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x 0 in Defense
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x 1 in HP
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x 4 in Support
Rarity
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x 2
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x 4
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x 1
-
x 1
Spells
Average mana cost: 3.75
General Info
Runes: Tagaros/Sophia in Fatal (to max out their burst potential), Khmun/Colleen/Rakan in Energy (to max out their healing/damage dealt), Chloe in Res (to gain time for the backline), Verdehile in Focus (to apply the Blood Ring debuff as often as possible), Bernard in Swift (to save 1 mana in early game). Variant would be : Tagaros > Fynn/Sieq/Khmun > Jeanne/Soha/Chloe > Woosa/Rakan > Roid/Ramagos. Gameplay : As told in the title, this comp will mainly revolve around single target burst damage, so we will look for one-shot opportunities with our blasting monsters (Sophia, Tagaros and Verdehile) mainly on counters, while gaining as much time as possible with our 3 supports (Chloe, Colleen and Khmun) to handle DOT comps properly. Chloe also serves well against cleave burst comps (Lushen, Copper, etc..), ST burst (Kahli, Hwa, etc...). This comp was also tested and validated by a top 120+ last season.
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1. Rakan
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2. Bernard
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3. Eleanor
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4. Perna
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5. Soha
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6. Ragdoll
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7. Baretta
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8. Seara
General Info
Soha is here to help you against buff team by allowing you to one shot back line carries with Ragdoll, also have a Seara in to remove all enemy buffs and pop the Baretta and Perna damage before a possible dispel.
Elements
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x 1
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x 1
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x 3
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x 1
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x 2
Roles
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x 3 in Attack
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x 0 in Defense
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x 2 in HP
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x 3 in Support
Rarity
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x 1
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x 1
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x 1
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x 5
Spells
Average mana cost: 4.125
General Info
Soha is here to help you against buff team by allowing you to one shot back line carries with Ragdoll, also have a Seara in to remove all enemy buffs and pop the Baretta and Perna damage before a possible dispel.
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1. Eleanor
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2. Kuhn
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3. Rakan
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4. Ramagos
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5. Jeanne
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6. Seara
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7. Baretta
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8. Nicki
General Info
Easy farming despite high costs but a frontlane that we won't use so it balances out the costs.
Elements
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x 1
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x 1
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x 2
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x 2
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x 2
Roles
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x 2 in Attack
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x 1 in Defense
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x 4 in HP
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x 1 in Support
Rarity
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x 0
-
x 1
-
x 3
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x 4
Spells
Average mana cost: 4.125